Guillem Serra | Portfolio
{ video game programmer }
Marwan
UnityJam

January 2020
A dialogue between a father and his son, two refugees who are crossing the sea.
Argument:
A reflective narrative game developed for a jam, portraying a father guiding his son, Marwan, through a refugee journey across the sea. The experience blends real-time boat control with branching dialogue and emotional storytelling.
Created for Extra Credits Game Jam #5, with the theme "Passage" I directly thought about Jason Rohrer's game, and ended up with a text-based game closer to games like "Three Fourths Home".
Languages: English, spanish and catalan.