Guillem Serra | Portfolio

{ video game programmer }

Marwan

UnityJam
Marwan
January 2020

A dialogue between a father and his son, two refugees who are crossing the sea.

Argument:

A reflective narrative game developed for a jam, portraying a father guiding his son, Marwan, through a refugee journey across the sea. The experience blends real-time boat control with branching dialogue and emotional storytelling.

Created for Extra Credits Game Jam #5, with the theme "Passage" I directly thought about Jason Rohrer's game, and ended up with a text-based game closer to games like "Three Fourths Home".

Languages: English, spanish and catalan.

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